![]() Serpent Isle is almost certainly the best-written Ultima, with the most eventful story and with some amazing dungeons and settings.Įven Ultima IX has some great content. The Worlds are interesting diversions, although you'd better have access to the maps. The Underworlds are powerfully atmospheric. Conversations are menu-based, which is probably the biggest loss, but the writing is completely - you're missing some of the best games in the series! V is incredible. It has combat a little closer to Ultima V, top-down dungeons and an improved spell-mixing interface. Rom Februat - I agree that the S/NES versions are better avoided, but the Master System version of IV is very faithful. When you use terms like "never a game like it" and "rivaled only by x and y" I feel the need to point out other examples, but I'll take your meaning as "no other popular titles" from now one otherwise, I'll be doing this too often. I'm sure there are others with unique character creation. Then I believe you play through youth choices similar to Fable (another example?) to decide your final character. You cry out at a certain point to create your character, basically choosing which NPC to adopt you. There's a Japanese only game, Anearth Fantasy I believe, where you start the game as an abandoned baby. I say game, but it's more a life simulator. The game as a shallow morality system with a single alignment bar as well.Īlter Ego, is basically an entire game where you shape your character. Tarot cards are selected at random, and you answer moral or psychological questions based on the card drawn. Now to read and comment on these posts finally.Ĭharacter creation in Ogre Battle is very similar to Ultima IV as well.
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